WIND
3Vortex Trooper
ATK:
0
DEF:
600
View:
2453
When this card is Normal Summoned: You can shuffle 2 cards from your hand into the Deck, then draw 2 cards. If this card is destroyed: Draw 1 card.
Vortex Trooper — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 56 · Deck: 54 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Vortex Trooper is a generic Level 3 WIND Aqua body. Its Normal Summon effect is a hand-quality filter (shuffle 2, draw 2), not card advantage, and its destruction effect is a single +1 draw that only happens when it is destroyed. Its Level 3 body is a reliable material for Level 3 monsters, and it is cheap to run, but its 71-deck presence across 18 archetypes mostly confirms it is a generic staple, not a strong card. The evidence has no combo or guide data, so the score rests on text and deck placement.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 60 | Normal Summonable Level 3 body in 71 decks across 18 archetypes at 1.86 average copies, but no combo starter or searched stats (observed for deck inclusion, inferred for reliability). |
| Combo & Conversion | 30 | Text-only: a hand-to-deck-to-draw filter with no recorded combo boards to confirm any board-building role (inferred). |
| Resource Economy | 45 | Normal Summon draws 2 after shuffling 2 back, which is net-zero hand count; destruction draws 1, a conditional +1 (verified from text). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap effect in its text (verified). |
| Material Utility | 65 | Level 3 WIND Aqua body; still usable as material if its effects are negated, a generic fit (inferred from text and level). |
| Resilience & Flexibility | 40 | Normal Summon trigger is single-use per summon and only one-zone; the destruction draw gives a small floor (verified from text, inferred for resilience). |
| Deck-Building Efficiency | 88 | Three-copy unlimited, no garnet or lock; cheap to run across archetypes (verified from format data and deck copy distribution). |
Calculation
Weight profile: 0.7 Utility + 0.3 Material body. Intrinsic ≈ 56, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Generic body in 71 decks across 18 archetypes, so it is easy to fit into many homes
- Level 3 WIND Aqua body is a reliable material for Level 3 monsters
- Cheap and unrestricted: three copies, no garnet or lock
Weaknesses
- Normal Summon draw is hand-quality, not card advantage
- No opponent interaction
- Destruction draw only triggers when it is destroyed
Best use
Utility hand filter and Level 3 material body. Decks: Red-Eyes, Blue-Eyes, Exodia. Suggested copies: 2.
Evidence & gaps
- Verified: Normal Summon: shuffle 2 cards from hand into Deck, then draw 2 (card text); Destruction: draw 1 (card text); Level 3 WIND Aqua, DEF 600 (card data); 71 decks, 1.86 average copies, 18 archetypes (decks_evidence)
- Observed: Top partners: Stardust Dragon 84.5%, Black Rose Dragon 80.3%, Brionac 80.3% (decks_evidence)
- Inferred: Level 3 body is a material fit for Level 3 monsters; Hand-quality filter, not card advantage, on Normal Summon; Generic staple rather than archetype-locked
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






